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My career

  1. May 2021 – 20265 years

    Kugle Corp · Paris · remote

    Founder, CEO & CTO

    Founded a French indie studio making Kugle, Tamagotchi meets Pokémon meets Mario Galaxy: pet daily care, online open worlds and competitive modes on our own gravity 3D-platformer engine.

    • Shipped a cross-platform online game (iOS, Android, Epic, Steam): Mirror, server-authoritative
    • Led 15+ people over 5 years: hiring, mentoring, code reviews
    • Raised $260k, then ran the live game at €5,000 / month
    • Built the Galaxy engine: gravity, level design tools, AI pathfinding
    • One-click build pipeline for every store
    • Profiling and optimization on mobile
  2. Dec 20209 months

    Sumo Digital · Malta

    Experienced Programmer

    C++ on Sumo’s in-house engine for an unannounced AAA LEGO game, in a team of 300.

  3. Aug 20203 months

    PlayMagic

    Experienced Programmer

    150 bugs fixed in the last 3 months before the release of XIII, the remake of the 2003 Ubisoft classic, in a team of 50.

  4. Mar 20196 months

    Féérik Games · Montpellier

    Gameplay & Tools Programmer

    In a team of 7: gameplay on 2 released mobile games (Eredan Arena, 1M+ installs on Google Play, and Battle GG) and 3 prototypes (a cinematic racing game, a plane game, a space battle royale) with their tools.

Earlier experiences

Education

Beyond gameplay

Entrepreneurship

Creating a company, business plans and pitch decks, fundraising and more.

Generative AI

Using modern AI tools (Claude, Copilot, Midjourney…), knowing when to use them, and when not to.

Web back / front

Enough HTML/CSS/JS/PHP/SQL to build websites, manage databases and connect everything to a game.

English

Fluent (TOEIC 775), lived abroad for years.

Russian

A1.

Also

Game jams and side projects for fun and practice · drawing · comfortable with Unix and the terminal.